

From there you’ll slowly build solar panels and wind turbines as well as the power cables needed to run everything, then you might add oxygen generators and a mine capable of hauling up water from beneath the red surface. Your first rocket will touch down, loaded with whatever you opted to take based upon funding and weight, and from it will stream your automated workforce, and with them you can get down to business, starting with popping down a concrete plant or two that will scour the Martian surface in order to create the building blocks you’ll need.
Surviving mars review full#
The dream of having a flourishing planet full of happy humans is a distant goal for the initial hour or two, though, as you first have to spend your time commanding a small army of drones and rovers in order to build the basic infrastructure needed to support life. And let’s not forget that you need to touch down somewhere that has plenty of flat terrain otherwise planning your new colony is going to be a royal pain in the backside. First, you have to pick a general area, and then you have to select a specific spot after spending a few probes to get back more detailed information. There are so many places to choose from and they all have differing amounts of the basic resources needed to build all the things that squishy humans require to stay alive. The first big decision you make in Surviving Mars, aside from what to name the rocket which will probably take you an hour alone, isn’t about how you’ll build the inaugural Martian settlement. Scientists and regular ol’ people have long dreamed of colonizing Mars, but just how difficult a task would it be? Could it ever be done? Well, Surviving Mars wants to know that too, so for some baffling reason it puts you in charge of turning Mars into a new home. Like so many, I watched the film adaption of The Martian and was intrigued by the story of survival on an alien world. Mars, the Red Planet that has always held a strange fascination for us little Earthlings.
Surviving mars review code#
Review code supplied free of charge by the publisher.
